Showing posts with label Wealth. Show all posts
Showing posts with label Wealth. Show all posts

Friday, September 17, 2010

PI income

One of my board game friends has reactivated his accounts (2) and I have talked him into joining my laid-back corporation.  I was finally able to point out how lucrative PI actually is with less than 5 hours of training.

Standard Command Center : 12k CPU, 12k Power = 1 Launchpad + 15 Advanced Industrial Facilities + links.

Looking at something simple… like say Coolant (easy to comprehend need with POS fuel) using all Jita 3day rolling average sale prices.
Water = 337 isk / unit
Electrolytes = 413 isk / unit
40 of each = 30,000 isk
5 Coolant @ 7,651 = 38,256 isk.

Now there is import and export costs.  30 isk to import, 45 isk to export, plus sales broker fees.  So, to make things, ‘easy’ profit per 1 hour cycle is 38,256 – 30,000 – 256 = 8,000 per hour, per factory.  This is about a 26% return on investment.

15 factories = 120,000 profit per hour or 2.88 million isk per day.

For three planets (lvl 2 interplanetary consolidation) that is 8.64m per day or just over 207 million isk per month.

What is the time commitment?  Well, first you WILL need a hauler that can haul 10k m3.  Any race industrial cruiser should be able to do this relatively painlessly.  (Expanded Cargohold II and cargo rigs make 10k transport rather trivial.)

A launchpad can hold 10k m3 of goods.  This is 26,315 TOTAL water + electrolytes.  So if we put 13,000 of each commodity into the launchpad, and spider out everything from there, it will take (13,000 / 40) / 15 = 21hrs 40min to deplete the launchpad.  So back and forth 3 times (3 planets) a little for frequently than 1x per day is the time needed to make 207m / month, plus swapping materials out and buying / selling raw materials.  If you’re slow, this would be at worst 30m / day or 15 hrs / month.  This income is basically 13.8m / hour of work.

Is it worth it?  That depends on how you view almost 14m / hour in Eve.

Oh, and this is just for Coolant manufacturing, other items can give a larger return.  I’m over 100m/hour on my PI production.  So, eve-players please abandon the boring PI game play.

It only helps my profits.

Tuesday, August 31, 2010

Wealth in Eve

When I played WoW, I eventually gold-capped a character. I was bored, and did my 30-45m/day AH thing, and after 18months, I capped out on gold. The problem is, there isn’t much you can actually _do_ with all that gold. I filled the guild bank, payed for all guild raid repairs, supplied all guild raiding potions, supplied all guild enchanting materials (was in a hardcore raiding guild), but still, that was maybe 10k gold / week.



In EvE, I passed 2bn liquid isk. I immediately re-invested it to make more (of course), but let’s look at what 2bn isk can actually do:

=Allow 1 account to play for ‘free’ for 6 months
=Purchase 80 fully fitted Manticores.
=Purchase a very well fit T3 cruiser
=Purchase 250 Omen lvl2 mission ships (L4 / T2 mods)
=Purchase one freighter BPO
=Purchase two BS BPO
=Purchase 135 T2 fit Assault Frigates
=Purchase 889 million trit
=Purchase 3 freighters
=Purchase 1 Large POS (reaction or lab), fit it, arm it, and fuel it for 2 months
=Buy materials to construct 35-40 T2 Transports
=Purchase ~10 fitted HACs



There are many other examples, but my point is… 2bn is a lot of isk; but in EvE-terms…it’s nothing. 30bn to construct a titan. An ‘isk-capped’ character in WoW equivalent terms would be 7.5 Trillion isk… and even then it is VERY feasible in EvE to actually USE all that isk. In WoW… gold just sits there as a testament of just how boring the game can become.